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Firestream wing tau
Firestream wing tau











What I really think you should consider is a set-up similar to this:Ĭommander - 2 weapons of your choice, drone controller, target lock, 2 marker drones, iridium armor They are however worth it for most other tanks. If you're getting the ion accelerator on the riptide you should pretty much always get early warning override, it's extremely cheap and punishes drop-pod style armies.ĭisruption pods are too expensive on piranhas. Shielded missile drones on the riptide are generally not worth it because he has to take a leadership test if he loses one of them from shooting, and the last thing you want happening is him running off the board. There's much more cost-efficient sources for markerlights.

firestream wing tau

Drop all the unnecessary drones/devilfishes/ethereal.ĭon't bother with the markerlights on your strike team shas'uis. Either broadsides or crisis suits with missile pods. Get one, two at most to be a fast moving objective-secured unit.įor the love of god, get some S7 shooting. Use them as drone squadrons and join a commander with drone controller to them.Ĭoldstar battlesuits suck, they get killed much too easily (grounding checks instant-death them iirc).ĭevilfish are extremely expensive for the firepower they provide. Mixing drones is hardly ever a good idea. Two plasma rifles > twin-linked plasma rifles. Depending on your opponent your really don't need them either, as your mobility should keep you out of combat. You only need 1 to benefit from its rules. You don't need vectored retro thrusters (VRT) on every single suit. A single 4++ model is not worth losing the firepower. Here's some tips (because right now the list is terrible for wanting to win games):ĭon't bother with the drones on the firewarriors. The Riptides are all Farsight Enclave models, hence the bonding knives.īased on what I've read elsewhere on this site and others, I gather that it is generally accepted that Riptides are equipped with an ion accelerator and either plasma rifles or fusion blasters, but I thought the heavy burst cannon would be more appropriate since I have 7 extremely mobile fusion blasters for anti-armor.Īll that being said, I'm very open to the thoughts, comments, and suggestions of the community.I don't think I've ever seen a 1850pts Tau list with so little firepower. The Kroot exist to bubble-wrap the Broadesides and Riptides. All of the foregoing are supported by 20 markerlight drones with the general purpose of increasing the effectiveness of my shooting phase. The Riptides, Crisis Suits (including commander), and Broadsides all deal with opposing infantry and MCs while the Piranha Firestream focus on destroying opposing armor and deploying gun drones to harass scoring units and infantry. Otherwise, I have tried to craft a list with a diverse array of threats that can generally attack and damage almost anything to one degree of success or another. I will admit that I'm not sure why every Tau list I see online has Early Warning Override, but I've gathered they're essential based on the number of lists I've seen running them. +++Drone Squad (4x Markerlight Drones) - 56 points I recently got back into the game and have spent the last month or so wrapping my mind around 7th edition and have developed the following as sort of an all-comers list to re-acquaint myself with the game and with the faction:

firestream wing tau firestream wing tau

Hi all! I am a returning player to Warhammer 40k I played the game for pretty much the entirety of 5th edition, and about 90% of that was playing as Tau.













Firestream wing tau